Blok Drop U is a physics based puzzle game for the Nintendo Wii U. The game is developed by RCMADIAX, a one man development team. How can this game hold up against games that are developed by teams? Let’s find out.
The concept of Blok Drop U is incredibly simple. Players will have to get rid of gray blocks by tapping on them via the Wii U Gamepad. The objective is to have a red block land on a surface safely and get rid of all of the gray blocks. Later stages introduce blades and bounce blocks that make the game more interesting and difficult.
The gameplay is as simple as the concept. Players simply tap the blocks and they will disappear and it sets up a chain reaction for all of the other blocks to succumb to gravity. Blok Drop U is special, as while the game can be much easier if you think and play strategically, However, less strategic players can just tap the blocks and rely on luck to get through the game.
Blok Drop U has 30 different stages, which are broken into 3 sets. Having the stages split into sets seemed like a good way to choose what stages you would want to play but that isn’t a very good choice. There is no stage select. You can not save your progress when playing a set. There were a few times that I failed a stage and accidentally hit quit, instead of retry.
This ended the game and my progress on the set was lost. The lack of ease of stage selection deeply hurts this product and makes it more of a “play it once and then done with it, type of game.”