All posts by Jerome Weiswasser

Jerome has been writing for UGR Gaming for 2 years now. He is the head writer and is also co-host on the Gamer Chat Weekly Podcast. When not working for UGR, or playing videos games, Jerome most of his down time being a wrestling fanatic.
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GTA 5 for Xbox One and PS4 Will Blow You Away, Take-Two Says

While the holiday season is quickly approaching, bringing many new games with it, it is very hard to overlook the current generation re-release of Grand Theft Auto V. In a recent interview, Take Two CEO Strauss Zelnick said that  “nothing but the very best will satisfy [developer] Rockstar Games.”

“They want to blow consumers away,” Zelnick told MCV. “Whatever the expectation is, they want to exceed it. When you see GTA V on next-gen, I want you to tell me whether it is or isn’t better than your expectation. I can guarantee it will be better.”

GTA V for PC, Xbox One and PS4 promises better visuals, more densely populated worlds, and increased draw distances, among other improvements over the existing Xbox 360 and PS3 versions. Zelnick also stressed that the new versions of GTA V aren’t just quick cash-ins.

“We really are driven by our passion for the business,” he said. “I know it sounds hard to believe from capitalists, which we also are, but what keeps us up at night and gets us here early in the morning and makes us excited, is that we pride ourselves on making the best interactive entertainment in the business.”

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“We are not trying to deliver the minimum acceptable quality and monetize it,” he added. “We are trying to delight consumers and monetize it.”

GTA V launches this fall for Xbox One, PS4, and PC, though a specific release date has not yet been announced. Your existing Xbox 360 or PS3 Grand Theft Auto Online characters will carry forward, regardless of which new platform you play on.

Meta Knight Confirmed for Super Smash Bros.

Today, Super Smash Bros. Wii U and 3DS game director Masahiro Sakurai has announced that Meta Knight, former Smash Bros. fighter and character of the Kirby universe will be returning as a fighter in Super Smash Bros. for the Wii U and 3DS. Meta Knight’s special move has been tweaked. to help make the character more balanced.

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Meta Knight for Super Smash Bros. brings the game’s total roster to 37 characters, ten of which are new to the series. You can see the full roster below, with fighters new to the franchise in bold.

  1. Pac-Man
  2. Palutena
  3. Ike
  4. Mii Fighters
  5. Greninja
  6. Charizard
  7. Yoshi
  8. Sheik
  9. Zero Suit Samus
  10. Diddy Kong
  11. Little Mac
  12. Lucario
  13. King Dedede
  14. Zelda
  15. Rosalina & Luma
  16. Marth
  17. Sonic
  18. Toon Link
  19. Peach
  20. Luigi
  21. Pikmin & Olimar
  22. Mario
  23. Donkey Kong
  24. Villager
  25. Mega Man
  26. Link
  27. Wii Fit Trainer
  28. Samus
  29. Kirby
  30. Fox
  31. Pikachu
  32. Bowser
  33. Pit
  34. Captain Falcon
  35. Robin
  36. Lucina
  37. Meta Knight
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Respawn Reveals Titanfall: Frontier’s Edge DLC

Respawn Entertainment has revealed the newest DLC for Titanfall. Called Frontier’s Edge, the DLC will feature three maps that players will be able to buy for $9.99 or free if you are a season pass owner. Titanfall Frontier’s Edge introduces three new maps including the isolated mining outpost of Dig Site, the exclusive beach resort of Haven and the mining hub on the side of a mountain known as Export. There isn’t a release date yet, but we will keep you updated.

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Gearbox Reveals Battleborn

Thanks to Borderlands, Gearbox Software has become a very popular developer in the past generation of gaming. Moving forward, it is clear that Gearbox will continue Borderlands. However Gearbox is showing that they do not just want to be known as the studio that makes Borderlands. That is why Gearbox has revealed Battleborn.

According to Game Informer, Battleborn takes the minion smashing and fast leveling often associated with MOBAs and injects it into an intergalactic first-person battle arena. The game’s dramatic story assembles a universe’s worth of disparate heroes, from an immortal samurai to a minigun-wielding giant, all battling over the last star in the cosmos. The absurd premise blows open the doors for creativity, allowing the innovative minds at Gearbox to create a tremendous rogue’s gallery of playable characters.

Battleborn is sure to be an exciting new IP, as it includes a huge cast of characters, rivaling factions, and Gearbox’s signature sense of humor.  Battleborn is yet to be given a release date but it is coming to Xbox One, PS4 and PC.

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Sniper Elite III Review (Xbox One. PS4, Xbox 360, PS3, PC)

Note: This Review is based off of the Xbox One Version.

It’s no secret that sniping is a popular activity in the shooter genre. Being a sniper is just really cool. Take sniping, stealth mechanics and World War II, and you get Sniper Elite III. Can the game nail a perfect shot or does it just miss it’s target? Keep reading to find out.

Story

Sniper Elite III is set several years prior to the events of Sniper Elite V2, following the exploits of Office of Strategic Services officer Karl Fairburne as he participates in the North African conflict during World War II. He learns of a secret weapons program by the Nazi forces. Karl must track down intel on the project and put an end to it once and for all.

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Gameplay

In terms of sniping and gun play, the gameplay is flawless. The weapon wheel is smooth and is a quick way to pick out your choice of weapon. It is mostly unchanged from Sniper Elite V2.

The stealth mechanics however, were largely disappointing. All the basics of stealth gameplay were there but a lot of simple features, such as around the corner stealth assassinations were missing. This made the game feel dated and was very frustrating when stealth mattered most.

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Sniper Elite III’s level structure is now much more open. Instead of a linear level, the levels are now vast and offer many different routes that can be taken to get to the end of the level. This is a huge upgrade and added a level of strategy and replayability to the game.

Presentation

Sniper Elite III looks really good. A lot of the levels look great and there really wasn’t much problem. However, there was one level in particular where the frame rate is was horrible. In fact the level is almost unplayable, as the frame rate caused me to die several times. The issues seems to be present for all players on the Xbox One and is not a random glitch. (The issue may be present on other consoles.) The sound design is also good. Nazi dialogue and musical soundtrack are really good.

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Multiplayer

Sniper Elite III offers a co-op mode and a competitive multiplayer mode. The co-op includes the campaign missions, a survival mode and the return of the Overwatch mode, where players mark targets while the other snipes the opposing force.

There are five game modes in Sniper Elite III. Team Deathmatch and Deathmatch are the standard game modes. Team Distance King and Distance King has players aiming to get kills from as far away as possible. No Cross is Team Deathmatch where players are separated and must snipe each other.

 There is a huge problem with Sniper Elite 3 though. The online servers just do not work. After a week of trying, I was unable to even get into a lobby of any type of online activity. The fact that the servers have never worked is a huge failure as most of the content in the game is unavailable and that is unacceptable. These problems seem to be for Xbox One and PS4

Overall

Sniper Elite III does a lot of things right. However, there a lot of things that were just a huge miss. Dated stealth mechanics, frame rate issues and unstable servers are too much of a hindrance in the final product. Good level design and sniping show that there was a lot of promise for Sniper elite III, but it just missed it’s target.

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