The 2014 holiday season is heating up, and Borderlands: The Pre-Sequel is the latest game to be released. Borderlands is the beloved series from Gearbox Studios. However, this time around 2K Austrailia has taken the reigns of the series, with Gearbox taking on more of a support role. How does Borderlands: The Pre-Sequel compare, not just it’s holiday season competition, but previous games in the series as well? Keep reading to find out.
Borderlands: The Pre-Sequel takes place before Borderlands 1, but after Borderlands 2. A Hyperion employee, Jack has hired 4 Vault Hunters to aid him in saving one of Pandora’s moons from bandits. The story features some familiar faces and tells the story of how Handsome Jack becomes the insane man that he is. The story is very well told and still contained the same humor and charm that Borderlands is known for.
The Gameplay of the Pre-Sequel is mostly the same as previous installments of the Borderlands series. The game is tight and plays very well. There is a large variety of guns and other customization options (like shields and grenade mods) that have a profound amount of depth.
The Pre-Sequel continues the high standard that Borderlands has set for the first person shooter RPG. The skill trees among the 4 characters are a lot of fun to tweak and play around with, especially with the option to reset your skill tree, for a small in-game fee.
New to the Pre-Sequel, is the oxygen system. Since the Pre-Sequel takes place on one of Pandora’s moons, not all areas have an atmosphere. There are some positives and some negatives to this new gameplay mechanic.
The new oxygen mechanic provides a new type of oxygen shield that adds even more depth to The Pre-Sequel. However, the new oxygen system also has given Borderlands a tweaked pull on gravity. While it is fun to jump around in near-zero gravity, enemy movement has become something that can be truly frustrating. At times, enemies will just jump and lunge at you from decently far distances, which can be tough when fighting the hordes of frequently respawning enemies.
Borderlands: The Pre-sequel can be quite buggy at times. I ran into a few issues where my game froze or I got stuck on lockers I was looting that forced me to quit out and restart the game.
Another big issue that I came across was that my moonstones, a rare type of currency would disappear and I would never get them back. Hopefully this can get fixed in an update, because it is a very disheartening thing. One other player I came across in my time with The Pre-sequel confirmed to also have the same problem with his moonstones.
Borderlands: The Pre-sequel looks is the best looking Borderlands to date. Between an amazing skyline, to interesting enemy design, I enjoyed traveling through the cel-shaded moon of Pandora. As usual the voice acting is simply top notch and there is some good parts of the soundtrack, although sometimes the game felt a little too quiet.
Borderlands: The Pre-sequel gets a lot of things right. The story and gameplay are awesome. But the new oxygen mechanic can feel a bit pointless at times. Plus, the game has a decent amount of bugs. That being said, it is a great game that Borderlands fans will love and was a great attempt by 2K Australia to capture the magic that Gearbox creates.